Apple May Have Tapped Taiwan’s TSMC For A6X Processor Production

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Apple_A6X_chip

Apple is looking to shift production of its mobile device processors to Taiwan Semiconductor Manufacturing Company sooner rather than later, according to Taiwan-based newspaper The Commercial Times (via AppAdvice). A new report from the publication claims that Apple will have TSMC, the world’s largest chip foundry, begin production of the A6X (found in the 4th generation iPad) as early as the first quarter of 2013.

While The Commercial Times isn’t always accurate as a source of rumors, a potential shift of processor manufacturing from Apple’s current partner in Samsung to TSMC has reportedly been in the cards for some time now. A report from August 2011 saw Apple kick-off trial production with the Taiwan-based processor foundry, and there were rumblings that TSMC would get a much larger share of Apple’s processor business back in November. Today’s report also agrees with one from December that suggested Apple’s shift to using TSMC’s 28nm process in its chip production (vs. Samsung’s 32nm method) would happen earlier than expected, though at the time the Taipei Times reported that the second quarter of 2013 was a likely start date for the shift.

Other evidence that suggests Apple could be working with TSMC to start building A6X processors sooner rather than later include the construction of a massive new chip factory in the U.S., which was revealed by The Oregonian around mid-December. Apple’s A-series processors are currently built by Samsung in Texas, so replacing that supply source with another U.S.-based production facility makes sense. Apple has also been making other moves that indicate it’s reducing its dependence on Samsung as a chip supplier, including poaching a top Samsung chip designer, and reducing the Korean company’s role in the chip design process.



Reference: MobileGames.vn

Apple May Have Tapped Taiwan’s TSMC For A6X Processor Production

0 nhận xét

Apple_A6X_chip

Apple is looking to shift production of its mobile device processors to Taiwan Semiconductor Manufacturing Company sooner rather than later, according to Taiwan-based newspaper The Commercial Times (via AppAdvice). A new report from the publication claims that Apple will have TSMC, the world’s largest chip foundry, begin production of the A6X (found in the 4th generation iPad) as early as the first quarter of 2013.

While The Commercial Times isn’t always accurate as a source of rumors, a potential shift of processor manufacturing from Apple’s current partner in Samsung to TSMC has reportedly been in the cards for some time now. A report from August 2011 saw Apple kick-off trial production with the Taiwan-based processor foundry, and there were rumblings that TSMC would get a much larger share of Apple’s processor business back in November. Today’s report also agrees with one from December that suggested Apple’s shift to using TSMC’s 28nm process in its chip production (vs. Samsung’s 32nm method) would happen earlier than expected, though at the time the Taipei Times reported that the second quarter of 2013 was a likely start date for the shift.

Other evidence that suggests Apple could be working with TSMC to start building A6X processors sooner rather than later include the construction of a massive new chip factory in the U.S., which was revealed by The Oregonian around mid-December. Apple’s A-series processors are currently built by Samsung in Texas, so replacing that supply source with another U.S.-based production facility makes sense. Apple has also been making other moves that indicate it’s reducing its dependence on Samsung as a chip supplier, including poaching a top Samsung chip designer, and reducing the Korean company’s role in the chip design process.



Reference: MobileGames.vn

New Magnetic Keyboard/Gamepad Case Combo Gives Your iPhone 5 Super Thin Snap-On Input Devices

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Screen Shot 2013-01-02 at 10.09.00 AM

iPhone5Mod today unveiled a new case accessory that gives the iPhone 5 a physical keyboard and video game controller all in a super-slim magnetic package. iPhone5Mod is a Chinese accessories retailer which was one of the earliest to supply a third-party Lightning dock/cable, and which also provided a modkit to make your iPhone 4 or 4S look like an iPhone 5 before Apple demanded it be pulled from sale, but this latest shouldn’t run afoul of Apple’s rules and regulations.

The EX Hybrid Controller for iPhone 5, as the device is called, features a snap-on case for the iPhone 5 that has a powerful magnet built-in. Two aluminum back surfaces then stack on top of that, providing both a Bluetooth 3.0 keyboard, and a game controller using the same connectivity, each at only 2mm thick. iPhone5Mod claims the keyboard is the thinnest and lightest ever made for the iPhone, and judging by its appearance in the video, that would indeed appear to be true.

The EX Hybrid lets you snap the iPhone to the keyboard or game controller using its magnets, and can be used in either portrait or landscape orientation. iPhone5Mod claims 40 hours of active use time for the EX Hybrid, with 160 hours of standby time, and only an hour required to reach a full charge. The case is also water and dust-proof (though it won’t protect your iPhone from either of these). When I contacted iPhone5Mod for compatibility, they said that the game controller’s d-pad functions would work with all games, and that the buttons work with any game that supports additional function keys.

Despite their extremely thin construction, iPhone5Mod also told me that the keys on both the keyboard and game pad are indeed buttons that physically click, and not just touch-sensitive surfaces. The only thing that has me a little apprehensive is that in the video, we don’t see the controller actually working with a game, but I’ve requested a device to try it out ourselves. If this thing works as advertised, it’s a steal at the $49.90 asking price.



Reference: MobileGames.vn

New Magnetic Keyboard/Gamepad Case Combo Gives Your iPhone 5 Super Thin Snap-On Input Devices

0 nhận xét

Screen Shot 2013-01-02 at 10.09.00 AM

iPhone5Mod today unveiled a new case accessory that gives the iPhone 5 a physical keyboard and video game controller all in a super-slim magnetic package. iPhone5Mod is a Chinese accessories retailer which was one of the earliest to supply a third-party Lightning dock/cable, and which also provided a modkit to make your iPhone 4 or 4S look like an iPhone 5 before Apple demanded it be pulled from sale, but this latest shouldn’t run afoul of Apple’s rules and regulations.

The EX Hybrid Controller for iPhone 5, as the device is called, features a snap-on case for the iPhone 5 that has a powerful magnet built-in. Two aluminum back surfaces then stack on top of that, providing both a Bluetooth 3.0 keyboard, and a game controller using the same connectivity, each at only 2mm thick. iPhone5Mod claims the keyboard is the thinnest and lightest ever made for the iPhone, and judging by its appearance in the video, that would indeed appear to be true.

The EX Hybrid lets you snap the iPhone to the keyboard or game controller using its magnets, and can be used in either portrait or landscape orientation. iPhone5Mod claims 40 hours of active use time for the EX Hybrid, with 160 hours of standby time, and only an hour required to reach a full charge. The case is also water and dust-proof (though it won’t protect your iPhone from either of these). When I contacted iPhone5Mod for compatibility, they said that the game controller’s d-pad functions would work with all games, and that the buttons work with any game that supports additional function keys.

Despite their extremely thin construction, iPhone5Mod also told me that the keys on both the keyboard and game pad are indeed buttons that physically click, and not just touch-sensitive surfaces. The only thing that has me a little apprehensive is that in the video, we don’t see the controller actually working with a game, but I’ve requested a device to try it out ourselves. If this thing works as advertised, it’s a steal at the $49.90 asking price.



Reference: MobileGames.vn

Judge Rules Samsung Will Have To Reveal Device Sales Data In Ongoing Apple Case

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apple-samsung

This week U.S. District Court Judge Lucy Koh ruled that Samsung will indeed have to reveal specific device sales numbers for a variety of its gadgets, denying the Korean company’s request to keep that information secret. Samsung has to pony up the information after Apple made a follow-up request to its $1.05 billion award from a jury August 24 regarding damages resulting from the sale of Galaxy devices after a request to have them banned in the U.S. was denied.

Both sides in this case have continually made attempts to keep their sales figures and other internal business information private, but Koh has consistently denied most of these requests, citing a lack of any “compelling reason” to do so according to Bloomberg. Koh did grant a request from Samsung to delay the publication of a document that shows per-unit operating profit on two of the company’s handsets, however, pending an appeal by the Korean electronics giant.

Samsung was likewise hoping to keep these sales figures under wraps pending its appeal or an earlier sealing order, but that request was denied. That means that once again, Samsung will have to reveal sales numbers like it did back in August, when it showed 2010 – 2102 sales numbers for each of 24 of its devices, including the Galaxy S II and Nexus S 4G.

For a company that rarely goes into much detail about hard sales numbers of its handsets, that proved a rare peek behind the curtain for industry watchers, so it’ll be interesting to see what else these upcoming numbers tell us about Samsung’s growing success as a handset maker in the U.S.



Reference: MobileGames.vn

Judge Rules Samsung Will Have To Reveal Device Sales Data In Ongoing Apple Case

0 nhận xét

apple-samsung

This week U.S. District Court Judge Lucy Koh ruled that Samsung will indeed have to reveal specific device sales numbers for a variety of its gadgets, denying the Korean company’s request to keep that information secret. Samsung has to pony up the information after Apple made a follow-up request to its $1.05 billion award from a jury August 24 regarding damages resulting from the sale of Galaxy devices after a request to have them banned in the U.S. was denied.

Both sides in this case have continually made attempts to keep their sales figures and other internal business information private, but Koh has consistently denied most of these requests, citing a lack of any “compelling reason” to do so according to Bloomberg. Koh did grant a request from Samsung to delay the publication of a document that shows per-unit operating profit on two of the company’s handsets, however, pending an appeal by the Korean electronics giant.

Samsung was likewise hoping to keep these sales figures under wraps pending its appeal or an earlier sealing order, but that request was denied. That means that once again, Samsung will have to reveal sales numbers like it did back in August, when it showed 2010 – 2102 sales numbers for each of 24 of its devices, including the Galaxy S II and Nexus S 4G.

For a company that rarely goes into much detail about hard sales numbers of its handsets, that proved a rare peek behind the curtain for industry watchers, so it’ll be interesting to see what else these upcoming numbers tell us about Samsung’s growing success as a handset maker in the U.S.



Reference: MobileGames.vn

Legimi Wants To Be The ‘Spotify For Ebooks’ With A Business Model That Relies On You Reading Less

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main-promo-ipad

Legimi is definitely a startup I’ll be watching closely in 2013. Put simply, it aims to be the ‘Spotify for ebooks,’ in which for a monthly subscription, users get access to a potentially infinite library of reading material, all accessible via the cloud. But more than that, this Polish startup, whether it succeeds or not, epitomises the collision of old media business models with new technology and new consumer habits.

After years of being told that one day consumers will access all of their media from the cloud, anytime and anywhere, thanks to the likes of Spotify, Deezer and Rdio (music), or Netflix, Lovefilm and Hulu (film and television), that day has finally arrived. The subscription, cloud-based model, combined with new consumption devices — tablets, smartphones, and Internet-connected TVs and set-top boxes — and near-ubiquitous broadband, has ushered in an era where consumers no longer feel the need or desire to own the media they consume. So, why not apply that same consumption model to ebooks?

Well, as it turns out, there are a number of companies who already are, but in many ways it’s still very early days. Niche offerings, such as Safari Books Online, which specialises in professional and developer-related content, have been around for a while, where a subscription model is viewed by publishers as less-risky because the audience is already somewhat ring-fenced, and content becomes outdated quickly. More mass-market is Amazon’s Kindle Owners' Lending Library, but this is still very limited and can hardly make the claim to be anything close to a ‘Spotify for ebooks.’ Then there’s the much-hyped and Founders Fund-backed Oyster, which is yet to launch but plans to offer an all-you-can-eat subscription model with an emphasis on mainstream content.

However, the New York-based startup is remaining tight-lipped about which publishers are signed up, and it’s here where many commentators predict that any subscription-based ebook service will fall down at the last hurdle: They simply won’t be able to strike the content licensing deals required, with the number of publishers needed to make the all-you-can-eat proposition a reality. That’s because the new consumption model requires a new licensing model where publishers are given a share of subscription revenue based on the number of books accessed.

Or does it?

This is where we return to Poland. Legimi thinks it’s found a way to change the consumer offering without having to tear up the legal or commercial framework that already exists for ebooks on a pay-per-download basis.

“Our approach is different; we pay the whole price of an ebook once an end user exceeds its free sample (approximately 10 percent of the book),” Legimi co-founder and CEO Mikolaj Malaczynski tells me in an email. The premise being that most readers never make it past the free excerpt, but if they do, the company pays the full wholesale price to publishers. “We have statistically calculated the average consumption for tablet users and smartphone users, which is lower than one book per month,” he says.

Or maybe another way of looking at it is that the business model relies on a tl;dr generation (my words, not Malaczynski’s) where multiple content and services are constantly vying for a user’s attention, and that this is especially true when content is consumed on an always-connected tablet or smartphone. Whether or not consumers are reading less long-form content or not, however, perhaps misses the point. As long as the number of books read past the free sample remains inline with the overall economics of a monthly subscription, then the model could work, or at least act as a bridge until such time when publishers are more willing to embrace the idea of a subscription model.

To that end, Legimi has already launched an MVP in the form of an iPad app in the startup’s native Poland, while an iPhone version should follow in January, with Android and Windows Phone also in the pipeline. I’m told that major publishers locally are playing ball, too, such as W.A.B., Insignis, Muza, and Buchmann, enabling Legimi to offer a range of popular international and domestic titles.

Moving forward, Malaczynski says that the priority is to keep expanding the available catalogue and to optimise the business model, presumably to find the sweet spot in terms of what to charge. But much more ambitiously, Legimi is planning to launch in two additional European markets next, likely Germany and the UK. It’s at this point when the licensing ‘loop hole’ and assumptions about consumption will really be tested.

“If you ask about the average consumption of one book per month, I am not sure if it’s a universal figure,” concedes Malaczynski. “We will need to test it market by market, but we have an algorithm to verify it.”

On the upside, Malaczynski says that the rights infrastructure for publishing doesn’t differ too much between countries, meaning that Legimi can hopefully avoid spending “years negotiating new agreements with publishers, which don’t really understand the subscription model.”

And that’s where we come full circle. In the end, a ‘Spotify for ebooks’ seems inevitable, as consumer habits find themselves ahead of the market once again. It’s probably more a case of when not if. Perhaps Legimi, or another startup willing to take its model and run with it, can help to make it happen sooner rather than later. Here’s to 2013.



Reference: MobileGames.vn